Sweet Dreams by RT-55J Released: December 28, 2021 Genre: Art, Minigame Back in February I had the idea of making a ZZT world under these two constraints: 1.) The world must be less than 10KB (does this mean 10000 bytes, or 10240 bytes? I dunno) 2.) The world must be made using the built-in ZZT 3.2 editor I couldn't figure out the last couple of boards, so I shelved it for a while. now that it's the end of the year and I have some time off, I was able to figure out what I wanted and finish it off. Regarding point #2 up there, I did use KevEdit to audit the size of the boards I was making during production, and delete an extra board that I accidentally created and saved once. Also, when I was finishing this I used the Museum of ZZT's Local File Viewer to audit the colors of the empties (under the Preferences tab, go to Board Rendering and select either "Visible Empties" or "Empties as Text"). This helped some boards compress better, though it's not like I was particularly close to hitting my filesize limit. Filesize: 7455 bytes Boards: 11 Largest Board: 806 bytes Smallest Board: 409 bytes My main optimization strategy (besides having a small scope), was to create boards with long horizontal lines, since that's what the RLE compression was built to handle. Thanks to everyone in the Discord of ZZT, and you especially for reading/playing this.